From 07c7e14cdebbc1590a87496c4c7adabb9d6f183b Mon Sep 17 00:00:00 2001 From: devbeni Date: Sat, 13 Dec 2025 19:53:43 +0100 Subject: [PATCH] time to shine little one --- LoadSaveOverrides/MultiplayerSaveContainer.cs | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/LoadSaveOverrides/MultiplayerSaveContainer.cs b/LoadSaveOverrides/MultiplayerSaveContainer.cs index 337015b..0a5e6de 100644 --- a/LoadSaveOverrides/MultiplayerSaveContainer.cs +++ b/LoadSaveOverrides/MultiplayerSaveContainer.cs @@ -311,6 +311,14 @@ namespace KCM.LoadSaveOverrides loadTickDelayField.SetValue(JobSystem.inst, 1); } + // VillagerSystem.inst.loadTickDelay = 1; + Type villagerSystemType = typeof(VillagerSystem); + loadTickDelayField = villagerSystemType.GetField("loadTickDelay", BindingFlags.Instance | BindingFlags.NonPublic); + if (loadTickDelayField != null) + { + loadTickDelayField.SetValue(VillagerSystem.inst, 1); + } + Main.helper.Log($"Setting kingdom name to: {kingdomNames[Main.PlayerSteamID]}"); TownNameUI.inst.SetTownName(kingdomNames[Main.PlayerSteamID]);