From 0e87108b567db723d412d2c9b6b962270f335e4d Mon Sep 17 00:00:00 2001 From: devbeni Date: Sun, 14 Dec 2025 01:25:29 +0100 Subject: [PATCH] sexy fix --- Main.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/Main.cs b/Main.cs index 7b06b9a..895e1c6 100644 --- a/Main.cs +++ b/Main.cs @@ -616,10 +616,11 @@ namespace KCM GetLoadTickDelayOrMinusOne(VillagerSystem.inst)); // Try to fix stalled systems by resetting loadTickDelay - int villagerDelay = GetLoadTickDelayOrMinusOne(VillagerSystem.inst); - int unitDelay = GetLoadTickDelayOrMinusOne(UnitSystem.inst); - int jobDelay = GetLoadTickDelayOrMinusOne(JobSystem.inst); - int playerDelay = GetLoadTickDelayOrMinusOne(Player.inst); + // Reuse the delay variables from earlier in this scope + villagerDelay = GetLoadTickDelayOrMinusOne(VillagerSystem.inst); + unitDelay = GetLoadTickDelayOrMinusOne(UnitSystem.inst); + jobDelay = GetLoadTickDelayOrMinusOne(JobSystem.inst); + playerDelay = GetLoadTickDelayOrMinusOne(Player.inst); if (villagerDelay <= 0 || unitDelay <= 0 || jobDelay <= 0 || playerDelay <= 0) {