diff --git a/Packets/Network/ServerHandshake.cs b/Packets/Network/ServerHandshake.cs index a605357..099d795 100644 --- a/Packets/Network/ServerHandshake.cs +++ b/Packets/Network/ServerHandshake.cs @@ -38,7 +38,8 @@ namespace KCM.Packets.Network Main.helper.Log("Sending client connected. Client ID is: " + clientId); - Main.kCPlayers.Add(Main.PlayerSteamID, new KCPlayer(KCClient.inst.Name, clientId, Main.PlayerSteamID)); + Main.kCPlayers[Main.PlayerSteamID] = new KCPlayer(KCClient.inst.Name, clientId, Main.PlayerSteamID); + Main.clientSteamIds[clientId] = Main.PlayerSteamID; Player.inst.PlayerLandmassOwner.teamId = clientId * 10 + 2;