From f7fc5a396901c48949027dfcc10c9b7d88c280d8 Mon Sep 17 00:00:00 2001 From: devbeni Date: Sun, 14 Dec 2025 10:51:21 +0100 Subject: [PATCH] Fix: Proper session cleanup in LeaveLobby MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Clear clientSteamIds dictionary on disconnect - Reset loadingSave flag to false - Prevents stale data when rejoining servers 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 --- RiptideSteamTransport/LobbyManager.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/RiptideSteamTransport/LobbyManager.cs b/RiptideSteamTransport/LobbyManager.cs index f159086..9fa21dd 100644 --- a/RiptideSteamTransport/LobbyManager.cs +++ b/RiptideSteamTransport/LobbyManager.cs @@ -159,15 +159,17 @@ namespace Riptide.Demos.Steam.PlayerHosted Main.helper.Log("clear players"); Main.kCPlayers.Clear(); + Main.clientSteamIds.Clear(); // Clear client-to-steam ID mapping LobbyHandler.ClearPlayerList(); LobbyHandler.ClearChatEntries(); Main.helper.Log("end clear players"); + // Reset loading state + loadingSave = false; + if (KCServer.IsRunning) KCServer.server.Stop(); - - Main.TransitionTo(MenuState.ServerBrowser); ServerBrowser.registerServer = false; }