using KCM.Packets.Handlers; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace KCM.Packets.Lobby { public class ChatMessage : Packet { public override ushort packetId => (int)Enums.Packets.ChatMessage; public string PlayerName { get; set; } public string Message { get; set; } public override void HandlePacketServer() { //Main.helper.Log("Received chat packet: " + Message); //SendToAll(KCClient.client.Id); //LobbyHandler.AddChatMessage(clientId, PlayerName, Message); } public override void HandlePacketClient() { Main.helper.Log("Received chat packet: " + Message); LobbyHandler.AddChatMessage(clientId, PlayerName, Message); } } }