using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace KCM.Packets.Game.GameWeather { public class ChangeWeather : Packet { public override ushort packetId => (int)Enums.Packets.ChangeWeather; public int weatherType { get; set; } public override void HandlePacketClient() { Weather.CurrentWeather = ((Weather.WeatherType)weatherType); } public override void HandlePacketServer() { //throw new NotImplementedException(); } } }