using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace KCM.Packets.Lobby { public class PlayerBanner : Packet { public override ushort packetId => (int)Enums.Packets.PlayerBanner; public int banner { get; set; } public override void HandlePacketServer() { //SendToAll(KCClient.client.Id); //player.banner = banner; //player.inst.PlayerLandmassOwner.SetBannerIdx(banner); } public override void HandlePacketClient() { player.banner = banner; player.inst.PlayerLandmassOwner.SetBannerIdx(banner); Main.helper.Log($"Player {clientId} ({player.id}) has set banner to {player.banner}"); } } }