using KCM.Enums; using KCM.Packets; using KCM.Packets.Handlers; using Riptide; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TMPro; using UnityEngine; using UnityEngine.UI; namespace KCM.ServerLobby { public class PlayerEntryScript : MonoBehaviour { public ushort Client { get; set; } RawImage banner { get; set; } public void Start() { banner = transform.Find("PlayerBanner").GetComponent(); transform.Find("PlayerBanner").GetComponent