alap
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// add this to NetworkIdentities for custom range if needed.
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// only works with DistanceInterestManagement.
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using UnityEngine;
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namespace Mirror
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{
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[DisallowMultipleComponent]
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[AddComponentMenu("Network/ Interest Management/ Distance/Distance Custom Range")]
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[HelpURL("https://mirror-networking.gitbook.io/docs/guides/interest-management")]
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public class DistanceInterestManagementCustomRange : NetworkBehaviour
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{
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[Tooltip("The maximum range that objects will be visible at.")]
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public int visRange = 100;
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}
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}
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