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14
Assets/Mirror/Runtime/Transports/FizzySteamworks/IClient.cs
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14
Assets/Mirror/Runtime/Transports/FizzySteamworks/IClient.cs
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namespace Mirror.FizzySteam
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{
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public interface IClient
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{
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bool Connected { get; }
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bool Error { get; }
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void ReceiveData();
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void Disconnect();
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void FlushData();
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void Send(byte[] data, int channelId);
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}
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}
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