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29
Assets/Mirror/Transports/Edgegap/EdgegapRelay/Protocol.cs
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29
Assets/Mirror/Transports/Edgegap/EdgegapRelay/Protocol.cs
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// relay protocol definitions
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namespace Edgegap
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{
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public enum ConnectionState : byte
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{
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Disconnected = 0, // until the user calls connect()
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Checking = 1, // recently connected, validation in progress
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Valid = 2, // validation succeeded
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Invalid = 3, // validation rejected by tower
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SessionTimeout = 4, // session owner timed out
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Error = 5, // other error
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}
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public enum MessageType : byte
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{
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Ping = 1,
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Data = 2
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}
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public static class Protocol
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{
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// MTU: relay adds up to 13 bytes of metadata in the worst case.
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public const int Overhead = 13;
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// ping interval should be between 100 ms and 1 second.
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// faster ping gives faster authentication, but higher bandwidth.
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public const float PingInterval = 0.5f;
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}
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}
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