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327
Assets/Mirror/Transports/KCP/ThreadedKcpTransport.cs
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327
Assets/Mirror/Transports/KCP/ThreadedKcpTransport.cs
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// Threaded version of our KCP transport.
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// Elevates a few milliseconds of transport computations into a worker thread.
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//
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//#if MIRROR <- commented out because MIRROR isn't defined on first import yet
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using System;
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using System.Net;
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using Mirror;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace kcp2k
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{
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[HelpURL("https://mirror-networking.gitbook.io/docs/transports/kcp-transport")]
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[DisallowMultipleComponent]
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public class ThreadedKcpTransport : ThreadedTransport, PortTransport
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{
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// scheme used by this transport
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public const string Scheme = "kcp";
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// common
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[Header("Transport Configuration")]
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[FormerlySerializedAs("Port")]
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public ushort port = 7777;
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public ushort Port { get => port; set => port=value; }
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[Tooltip("DualMode listens to IPv6 and IPv4 simultaneously. Disable if the platform only supports IPv4.")]
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public bool DualMode = true;
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[Tooltip("NoDelay is recommended to reduce latency. This also scales better without buffers getting full.")]
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public bool NoDelay = true;
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[Tooltip("KCP internal update interval. 100ms is KCP default, but a lower interval is recommended to minimize latency and to scale to more networked entities.")]
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public uint Interval = 10;
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[Tooltip("KCP timeout in milliseconds. Note that KCP sends a ping automatically.")]
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public int Timeout = 10000;
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[Tooltip("Socket receive buffer size. Large buffer helps support more connections. Increase operating system socket buffer size limits if needed.")]
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public int RecvBufferSize = 1024 * 1027 * 7;
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[Tooltip("Socket send buffer size. Large buffer helps support more connections. Increase operating system socket buffer size limits if needed.")]
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public int SendBufferSize = 1024 * 1027 * 7;
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[Header("Advanced")]
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[Tooltip("KCP fastresend parameter. Faster resend for the cost of higher bandwidth. 0 in normal mode, 2 in turbo mode.")]
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public int FastResend = 2;
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[Tooltip("KCP congestion window. Restricts window size to reduce congestion. Results in only 2-3 MTU messages per Flush even on loopback. Best to keept his disabled.")]
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/*public*/ bool CongestionWindow = false; // KCP 'NoCongestionWindow' is false by default. here we negate it for ease of use.
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[Tooltip("KCP window size can be modified to support higher loads. This also increases max message size.")]
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public uint ReceiveWindowSize = 4096; //Kcp.WND_RCV; 128 by default. Mirror sends a lot, so we need a lot more.
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[Tooltip("KCP window size can be modified to support higher loads.")]
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public uint SendWindowSize = 4096; //Kcp.WND_SND; 32 by default. Mirror sends a lot, so we need a lot more.
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[Tooltip("KCP will try to retransmit lost messages up to MaxRetransmit (aka dead_link) before disconnecting.")]
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public uint MaxRetransmit = Kcp.DEADLINK * 2; // default prematurely disconnects a lot of people (#3022). use 2x.
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[Tooltip("Enable to automatically set client & server send/recv buffers to OS limit. Avoids issues with too small buffers under heavy load, potentially dropping connections. Increase the OS limit if this is still too small.")]
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[FormerlySerializedAs("MaximizeSendReceiveBuffersToOSLimit")]
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public bool MaximizeSocketBuffers = true;
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[Header("Allowed Max Message Sizes\nBased on Receive Window Size")]
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[Tooltip("KCP reliable max message size shown for convenience. Can be changed via ReceiveWindowSize.")]
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[ReadOnly] public int ReliableMaxMessageSize = 0; // readonly, displayed from OnValidate
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[Tooltip("KCP unreliable channel max message size for convenience. Not changeable.")]
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[ReadOnly] public int UnreliableMaxMessageSize = 0; // readonly, displayed from OnValidate
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// config is created from the serialized properties above.
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// we can expose the config directly in the future.
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// for now, let's not break people's old settings.
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protected KcpConfig config;
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// use default MTU for this transport.
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const int MTU = Kcp.MTU_DEF;
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// server & client
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KcpServer server; // USED IN WORKER THREAD. DON'T TOUCH FROM MAIN THREAD!
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KcpClient client; // USED IN WORKER THREAD. DON'T TOUCH FROM MAIN THREAD!
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// copy MonoBehaviour.enabled for thread safe access
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volatile bool enabledCopy = true;
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// debugging
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[Header("Debug")]
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public bool debugLog;
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// show statistics in OnGUI
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public bool statisticsGUI;
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// log statistics for headless servers that can't show them in GUI
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public bool statisticsLog;
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protected override void Awake()
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{
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// logging
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// Log.Info should use Debug.Log if enabled, or nothing otherwise
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// (don't want to spam the console on headless servers)
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// THREAD SAFE thanks to ThreadLog.cs
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if (debugLog)
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Log.Info = Debug.Log;
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else
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Log.Info = _ => {};
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Log.Warning = Debug.LogWarning;
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Log.Error = Debug.LogError;
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// create config from serialized settings
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config = new KcpConfig(DualMode, RecvBufferSize, SendBufferSize, MTU, NoDelay, Interval, FastResend, CongestionWindow, SendWindowSize, ReceiveWindowSize, Timeout, MaxRetransmit);
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// client (NonAlloc version is not necessary anymore)
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client = new KcpClient(
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OnThreadedClientConnected,
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(message, channel) => OnThreadedClientReceive(message, KcpTransport.FromKcpChannel(channel)),
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OnThreadedClientDisconnected,
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(error, reason) => OnThreadedClientError(KcpTransport.ToTransportError(error), reason),
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config
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);
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// server
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server = new KcpServer(
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OnThreadedServerConnected,
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(connectionId, message, channel) => OnThreadedServerReceive(connectionId, message, KcpTransport.FromKcpChannel(channel)),
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OnThreadedServerDisconnected,
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(connectionId, error, reason) => OnThreadedServerError(connectionId, KcpTransport.ToTransportError(error), reason),
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config
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);
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if (statisticsLog)
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InvokeRepeating(nameof(OnLogStatistics), 1, 1);
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// call base after creating kcp.
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// it'll be used by the created thread immediately.
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base.Awake();
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Log.Info("ThreadedKcpTransport initialized!");
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}
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protected virtual void OnValidate()
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{
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// show max message sizes in inspector for convenience.
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// 'config' isn't available in edit mode yet, so use MTU define.
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ReliableMaxMessageSize = KcpPeer.ReliableMaxMessageSize(MTU, ReceiveWindowSize);
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UnreliableMaxMessageSize = KcpPeer.UnreliableMaxMessageSize(MTU);
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}
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// copy MonoBehaviour.enabled for thread safe use
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void OnEnable() => enabledCopy = true;
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void OnDisable() => enabledCopy = true;
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// all except WebGL
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// Do not change this back to using Application.platform
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// because that doesn't work in the Editor!
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public override bool Available() =>
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#if UNITY_WEBGL
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false;
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#else
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true;
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#endif
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protected override void ThreadedClientConnect(string address) => client.Connect(address, Port);
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protected override void ThreadedClientConnect(Uri uri)
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{
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if (uri.Scheme != Scheme)
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throw new ArgumentException($"Invalid url {uri}, use {Scheme}://host:port instead", nameof(uri));
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int serverPort = uri.IsDefaultPort ? Port : uri.Port;
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client.Connect(uri.Host, (ushort)serverPort);
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}
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protected override void ThreadedClientSend(ArraySegment<byte> segment, int channelId)
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{
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client.Send(segment, KcpTransport.ToKcpChannel(channelId));
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// thread safe version for statistics
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OnThreadedClientSend(segment, channelId);
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}
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protected override void ThreadedClientDisconnect() => client.Disconnect();
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// process incoming in early update
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protected override void ThreadedClientEarlyUpdate()
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{
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// only process messages while transport is enabled.
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// scene change messsages disable it to stop processing.
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// (see also: https://github.com/vis2k/Mirror/pull/379)
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// => enabledCopy for thread safe use
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if (enabledCopy) client.TickIncoming();
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}
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// process outgoing in late update
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protected override void ThreadedClientLateUpdate() => client.TickOutgoing();
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// server thread overrides
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public override Uri ServerUri()
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{
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UriBuilder builder = new UriBuilder();
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builder.Scheme = Scheme;
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builder.Host = Dns.GetHostName();
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builder.Port = Port;
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return builder.Uri;
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}
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protected override void ThreadedServerStart() => server.Start(Port);
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protected override void ThreadedServerSend(int connectionId, ArraySegment<byte> segment, int channelId)
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{
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server.Send(connectionId, segment, KcpTransport.ToKcpChannel(channelId));
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// thread safe version for statistics
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OnThreadedServerSend(connectionId, segment, channelId);
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}
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protected override void ThreadedServerDisconnect(int connectionId) => server.Disconnect(connectionId);
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/* NOT THREAD SAFE. ThreadedTransport version throws NotImplementedException for this.
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public override string ServerGetClientAddress(int connectionId)
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{
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IPEndPoint endPoint = server.GetClientEndPoint(connectionId);
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return endPoint != null
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// Map to IPv4 if "IsIPv4MappedToIPv6"
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// "::ffff:127.0.0.1" -> "127.0.0.1"
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? (endPoint.Address.IsIPv4MappedToIPv6
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? endPoint.Address.MapToIPv4().ToString()
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: endPoint.Address.ToString())
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: "";
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}
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*/
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protected override void ThreadedServerStop() => server.Stop();
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protected override void ThreadedServerEarlyUpdate()
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{
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// only process messages while transport is enabled.
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// scene change messsages disable it to stop processing.
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// (see also: https://github.com/vis2k/Mirror/pull/379)
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// => enabledCopy for thread safe use
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if (enabledCopy) server.TickIncoming();
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}
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// process outgoing in late update
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protected override void ThreadedServerLateUpdate() => server.TickOutgoing();
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protected override void ThreadedShutdown() {}
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// max message size
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public override int GetMaxPacketSize(int channelId = Channels.Reliable)
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{
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// switch to kcp channel.
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// unreliable or reliable.
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// default to reliable just to be sure.
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switch (channelId)
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{
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case Channels.Unreliable:
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return KcpPeer.UnreliableMaxMessageSize(config.Mtu);
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default:
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return KcpPeer.ReliableMaxMessageSize(config.Mtu, ReceiveWindowSize);
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}
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}
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// kcp reliable channel max packet size is MTU * WND_RCV
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// this allows 144kb messages. but due to head of line blocking, all
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// other messages would have to wait until the maxed size one is
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// delivered. batching 144kb messages each time would be EXTREMELY slow
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// and fill the send queue nearly immediately when using it over the
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// network.
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// => instead we always use MTU sized batches.
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// => people can still send maxed size if needed.
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public override int GetBatchThreshold(int channelId) =>
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KcpPeer.UnreliableMaxMessageSize(config.Mtu);
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protected virtual void OnGUIStatistics()
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{
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// TODO not thread safe
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/*
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GUILayout.BeginArea(new Rect(5, 110, 300, 300));
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if (ServerActive())
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{
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GUILayout.BeginVertical("Box");
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GUILayout.Label("SERVER");
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GUILayout.Label($" connections: {server.connections.Count}");
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GUILayout.Label($" MaxSendRate (avg): {KcpTransport.PrettyBytes(GetAverageMaxSendRate())}/s");
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GUILayout.Label($" MaxRecvRate (avg): {KcpTransport.PrettyBytes(GetAverageMaxReceiveRate())}/s");
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GUILayout.Label($" SendQueue: {GetTotalSendQueue()}");
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GUILayout.Label($" ReceiveQueue: {GetTotalReceiveQueue()}");
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GUILayout.Label($" SendBuffer: {GetTotalSendBuffer()}");
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GUILayout.Label($" ReceiveBuffer: {GetTotalReceiveBuffer()}");
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GUILayout.EndVertical();
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}
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if (ClientConnected())
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{
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GUILayout.BeginVertical("Box");
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GUILayout.Label("CLIENT");
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GUILayout.Label($" MaxSendRate: {KcpTransport.PrettyBytes(client.peer.MaxSendRate)}/s");
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GUILayout.Label($" MaxRecvRate: {KcpTransport.PrettyBytes(client.peer.MaxReceiveRate)}/s");
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GUILayout.Label($" SendQueue: {client.peer.SendQueueCount}");
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GUILayout.Label($" ReceiveQueue: {client.peer.ReceiveQueueCount}");
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GUILayout.Label($" SendBuffer: {client.peer.SendBufferCount}");
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GUILayout.Label($" ReceiveBuffer: {client.peer.ReceiveBufferCount}");
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GUILayout.EndVertical();
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}
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GUILayout.EndArea();
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*/
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}
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// OnGUI allocates even if it does nothing. avoid in release.
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#if UNITY_EDITOR || DEVELOPMENT_BUILD
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protected virtual void OnGUI()
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{
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if (statisticsGUI) OnGUIStatistics();
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}
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#endif
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protected virtual void OnLogStatistics()
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{
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// TODO not thread safe
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/*
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if (ServerActive())
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{
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string log = "kcp SERVER @ time: " + NetworkTime.localTime + "\n";
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log += $" connections: {server.connections.Count}\n";
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log += $" MaxSendRate (avg): {KcpTransport.PrettyBytes(GetAverageMaxSendRate())}/s\n";
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log += $" MaxRecvRate (avg): {KcpTransport.PrettyBytes(GetAverageMaxReceiveRate())}/s\n";
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log += $" SendQueue: {GetTotalSendQueue()}\n";
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log += $" ReceiveQueue: {GetTotalReceiveQueue()}\n";
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log += $" SendBuffer: {GetTotalSendBuffer()}\n";
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log += $" ReceiveBuffer: {GetTotalReceiveBuffer()}\n\n";
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Log.Info(log);
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}
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if (ClientConnected())
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{
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string log = "kcp CLIENT @ time: " + NetworkTime.localTime + "\n";
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log += $" MaxSendRate: {KcpTransport.PrettyBytes(client.peer.MaxSendRate)}/s\n";
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log += $" MaxRecvRate: {KcpTransport.PrettyBytes(client.peer.MaxReceiveRate)}/s\n";
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log += $" SendQueue: {client.peer.SendQueueCount}\n";
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log += $" ReceiveQueue: {client.peer.ReceiveQueueCount}\n";
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log += $" SendBuffer: {client.peer.SendBufferCount}\n";
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log += $" ReceiveBuffer: {client.peer.ReceiveBufferCount}\n\n";
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Log.Info(log);
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}
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*/
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}
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public override string ToString() => $"ThreadedKCP {port}";
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}
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}
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//#endif MIRROR <- commented out because MIRROR isn't defined on first import yet
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