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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using NitroxModel.Logger;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace NitroxClient.GameLogic.Helper;
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[TestClass]
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public class BaseSerializationHelperTest
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{
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[TestMethod]
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public void TestBytesRestoring()
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{
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List<int> lengths = new() { 10000, 100000, 300000, 500000 };
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foreach (int length in lengths)
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{
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TestSerialization(GenerateRealisticBytes(length));
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}
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}
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[TestMethod]
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public void TestAllZeroBytes()
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{
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List<int> lengths = new() { 10000, 100000, 300000, 500000 };
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foreach (int length in lengths)
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{
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byte[] data = new byte[length];
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TestSerialization(data);
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}
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}
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[TestMethod]
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public void TestAllMaxBytes()
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{
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List<int> lengths = new() { 10000, 100000, 300000, 500000 };
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foreach (int length in lengths)
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{
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byte[] data = new byte[length];
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data.AsSpan().Fill(byte.MaxValue);
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TestSerialization(data);
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}
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}
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/// <summary>
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/// Generates bytes to emulate Base data arrays
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/// </summary>
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private static byte[] GenerateRealisticBytes(int length)
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{
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byte[] generated = new byte[length];
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byte[] randomBytes = new byte[length];
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int randomIndex = 0;
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Random random = new();
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random.NextBytes(randomBytes);
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for (int i = 0; i < length; i++)
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{
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if (random.Next(100) < 3)
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{
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generated[i] = randomBytes[randomIndex++];
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}
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else
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{
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generated[i] = 0;
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}
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}
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return generated;
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}
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private static void TestSerialization(byte[] original)
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{
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byte[] compressed = BaseSerializationHelper.CompressBytes(original);
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byte[] decompressed = BaseSerializationHelper.DecompressBytes(compressed, original.Length);
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Log.Info($"Size: [Original: {original.Length}, Compressed: {compressed.Length}, Decompressed: {decompressed.Length}]");
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Log.Info($"Original: {string.Join(", ", original.Take(100))}");
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Log.Info($"Compressed: {string.Join(", ", compressed.Take(100))}");
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Log.Info($"Decompressed: {string.Join(", ", decompressed.Take(100))}\n");
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Assert.AreEqual(original.Length, decompressed.Length);
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for (int i = 0; i < original.Length; i++)
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{
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Assert.AreEqual(original[i], decompressed[i]);
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}
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}
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}
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