first commit
This commit is contained in:
@@ -0,0 +1,74 @@
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using NitroxClient.Communication.Abstract;
|
||||
using NitroxModel.Helper;
|
||||
using NitroxModel.MultiplayerSession;
|
||||
using NitroxModel.Packets.Exceptions;
|
||||
|
||||
namespace NitroxClient.Communication.MultiplayerSession.ConnectionState
|
||||
{
|
||||
public class AwaitingSessionReservation : ConnectionNegotiatingState
|
||||
{
|
||||
private readonly string reservationCorrelationId;
|
||||
|
||||
public AwaitingSessionReservation(string reservationCorrelationId)
|
||||
{
|
||||
Validate.NotNull(reservationCorrelationId);
|
||||
this.reservationCorrelationId = reservationCorrelationId;
|
||||
}
|
||||
|
||||
public override MultiplayerSessionConnectionStage CurrentStage => MultiplayerSessionConnectionStage.AWAITING_SESSION_RESERVATION;
|
||||
|
||||
public override Task NegotiateReservationAsync(IMultiplayerSessionConnectionContext sessionConnectionContext)
|
||||
{
|
||||
try
|
||||
{
|
||||
ValidateState(sessionConnectionContext);
|
||||
HandleReservation(sessionConnectionContext);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
Disconnect(sessionConnectionContext);
|
||||
throw;
|
||||
}
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private static void HandleReservation(IMultiplayerSessionConnectionContext sessionConnectionContext)
|
||||
{
|
||||
IMultiplayerSessionConnectionState nextState = sessionConnectionContext.Reservation.ReservationState switch
|
||||
{
|
||||
MultiplayerSessionReservationState.RESERVED => new SessionReserved(),
|
||||
_ => new SessionReservationRejected(),
|
||||
};
|
||||
|
||||
sessionConnectionContext.UpdateConnectionState(nextState);
|
||||
}
|
||||
|
||||
private void ValidateState(IMultiplayerSessionConnectionContext sessionConnectionContext)
|
||||
{
|
||||
ReservationIsNotNull(sessionConnectionContext);
|
||||
ReservationPacketIsCorrelated(sessionConnectionContext);
|
||||
}
|
||||
|
||||
private static void ReservationIsNotNull(IMultiplayerSessionConnectionContext sessionConnectionContext)
|
||||
{
|
||||
try
|
||||
{
|
||||
Validate.NotNull(sessionConnectionContext.Reservation);
|
||||
}
|
||||
catch (ArgumentNullException ex)
|
||||
{
|
||||
throw new InvalidOperationException("The context does not have a reservation.", ex);
|
||||
}
|
||||
}
|
||||
|
||||
private void ReservationPacketIsCorrelated(IMultiplayerSessionConnectionContext sessionConnectionContext)
|
||||
{
|
||||
if (!reservationCorrelationId.Equals(sessionConnectionContext.Reservation.CorrelationId))
|
||||
{
|
||||
throw new UncorrelatedPacketException(sessionConnectionContext.Reservation, reservationCorrelationId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user