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using NitroxClient.Communication.Packets.Processors.Abstract;
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using NitroxClient.GameLogic.PlayerLogic;
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using NitroxClient.MonoBehaviours;
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using NitroxModel.Packets;
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using UnityEngine;
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namespace NitroxClient.Communication.Packets.Processors;
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public class SeaDragonAttackTargetProcessor : ClientPacketProcessor<SeaDragonAttackTarget>
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{
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public override void Process(SeaDragonAttackTarget packet)
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{
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if (!NitroxEntity.TryGetComponentFrom(packet.SeaDragonId, out SeaDragonMeleeAttack seaDragonMeleeAttack) ||
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!NitroxEntity.TryGetObjectFrom(packet.TargetId, out GameObject target))
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{
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return;
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}
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seaDragonMeleeAttack.seaDragon.Aggression.Value = packet.Aggression;
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if (target.GetComponent<SubControl>())
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{
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// SeaDragonMeleeAttack.OnTouchFront's useful part about Cyclops attack
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seaDragonMeleeAttack.animator.SetTrigger("shove");
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seaDragonMeleeAttack.SendMessage("OnMeleeAttack", target, SendMessageOptions.DontRequireReceiver);
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seaDragonMeleeAttack.timeLastBite = Time.time;
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return;
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}
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// SeaDragonMeleeAttack.OnTouchFront's useful part about local player attack
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Collider collider;
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if (target.TryGetComponent(out RemotePlayerIdentifier remotePlayerIdentifier))
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{
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collider = remotePlayerIdentifier.RemotePlayer.Collider;
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}
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else if (target.GetComponent<Player>())
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{
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collider = Player.mainCollider;
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}
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else
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{
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return;
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}
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seaDragonMeleeAttack.timeLastBite = Time.time;
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if (seaDragonMeleeAttack.attackSound)
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{
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using (PacketSuppressor<FMODAssetPacket>.Suppress())
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{
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Utils.PlayEnvSound(seaDragonMeleeAttack.attackSound, collider.transform.position, 20f);
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}
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}
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seaDragonMeleeAttack.OnTouch(collider);
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}
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}
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