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27
NitroxClient/Debuggers/Drawer/UnityUI/ButtonDrawer.cs
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27
NitroxClient/Debuggers/Drawer/UnityUI/ButtonDrawer.cs
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using NitroxClient.Debuggers.Drawer.Unity;
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using NitroxModel.Helper;
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using UnityEngine;
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using UnityEngine.UI;
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namespace NitroxClient.Debuggers.Drawer.UnityUI;
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public class ButtonDrawer : IDrawer<Button>
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{
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private readonly SelectableDrawer selectableDrawer;
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private readonly UnityEventDrawer unityEventDrawer;
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public ButtonDrawer(SelectableDrawer selectableDrawer, UnityEventDrawer unityEventDrawer)
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{
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Validate.NotNull(selectableDrawer);
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Validate.NotNull(unityEventDrawer);
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this.selectableDrawer = selectableDrawer;
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this.unityEventDrawer = unityEventDrawer;
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}
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public void Draw(Button button)
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{
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selectableDrawer.Draw(button);
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GUILayout.Space(10);
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unityEventDrawer.Draw(button.onClick, new UnityEventDrawer.DrawOptions("OnClick()"));
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}
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}
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