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using System.Collections;
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using NitroxClient.GameLogic.Spawning.Abstract;
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using NitroxClient.Unity.Helper;
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using NitroxModel.DataStructures.GameLogic.Entities;
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using NitroxModel.DataStructures.Util;
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using NitroxModel_Subnautica.DataStructures;
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using UnityEngine;
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namespace NitroxClient.GameLogic.Spawning.WorldEntities;
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public class PlacedWorldEntitySpawner : SyncEntitySpawner<PlacedWorldEntity>
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{
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private readonly WorldEntitySpawner worldEntitySpawner;
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public PlacedWorldEntitySpawner(WorldEntitySpawner worldEntitySpawner)
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{
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this.worldEntitySpawner = worldEntitySpawner;
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}
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protected override IEnumerator SpawnAsync(PlacedWorldEntity entity, TaskResult<Optional<GameObject>> result)
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{
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if (!DefaultWorldEntitySpawner.TryGetCachedPrefab(out GameObject prefab, classId: entity.ClassId))
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{
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TaskResult<GameObject> prefabResult = new();
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yield return DefaultWorldEntitySpawner.RequestPrefab(entity.ClassId, prefabResult);
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if (!prefabResult.Get())
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{
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Log.Error($"Couldn't find a prefab for {nameof(OxygenPipeEntity)} of ClassId {entity.ClassId}");
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yield break;
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}
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prefab = prefabResult.Get();
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}
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GameObject gameObject = GameObjectHelper.InstantiateWithId(prefab, entity.Id);
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if (!VerifyCanSpawnOrError(entity, gameObject))
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{
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yield break;
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}
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SetupObject(entity, gameObject);
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result.Set(Optional.Of(gameObject));
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}
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protected override bool SpawnSync(PlacedWorldEntity entity, TaskResult<Optional<GameObject>> result)
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{
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if (!DefaultWorldEntitySpawner.TryGetCachedPrefab(out GameObject prefab, classId: entity.ClassId))
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{
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return false;
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}
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GameObject gameObject = GameObjectHelper.InstantiateWithId(prefab, entity.Id);
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if (!VerifyCanSpawnOrError(entity, gameObject))
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{
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return true;
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}
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SetupObject(entity, gameObject);
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result.Set(gameObject);
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return true;
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}
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protected override bool SpawnsOwnChildren(PlacedWorldEntity entity) => false;
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public static void AdditionalSpawningSteps(GameObject gameObject)
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{
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if (gameObject.TryGetComponent(out PlaceTool placeTool))
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{
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if (gameObject.TryGetComponentInParent(out SubRoot subRoot))
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{
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SkyEnvironmentChanged.Send(gameObject, subRoot);
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}
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if (gameObject.TryGetComponent(out Rigidbody rigidbody))
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{
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UWE.Utils.SetIsKinematicAndUpdateInterpolation(rigidbody, true, false);
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}
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placeTool.OnPlace();
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}
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}
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private bool VerifyCanSpawnOrError(PlacedWorldEntity entity, GameObject prefabObject)
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{
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if (prefabObject.GetComponent<PlaceTool>())
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{
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return true;
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}
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Log.Error($"Couldn't find component {nameof(PlaceTool)} on prefab with ClassId: {entity.ClassId}");
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return false;
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}
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private void SetupObject(PlacedWorldEntity entity, GameObject gameObject)
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{
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EntityCell cellRoot = worldEntitySpawner.EnsureCell(entity);
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gameObject.transform.SetParent(cellRoot.liveRoot.transform, false);
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gameObject.transform.position = entity.Transform.Position.ToUnity();
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gameObject.transform.rotation = entity.Transform.Rotation.ToUnity();
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gameObject.transform.localScale = entity.Transform.LocalScale.ToUnity();
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AdditionalSpawningSteps(gameObject);
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}
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}
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