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2025-07-06 00:23:46 +02:00
commit 38f50c8819
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using System;
using System.Linq;
using DiscordGameSDKWrapper;
using NitroxClient.Communication.Abstract;
using NitroxClient.MonoBehaviours.Gui.MainMenu.ServersList;
using NitroxModel;
using NitroxModel.Core;
using NitroxModel.Packets;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace NitroxClient.MonoBehaviours.Discord;
public class DiscordClient : MonoBehaviour
{
private const long CLIENT_ID = 405122994348752896;
private const int RETRY_INTERVAL = 60;
private static DiscordClient main;
private static DiscordGameSDKWrapper.Discord discord;
private static ActivityManager activityManager;
private static Activity activity;
private static bool showingWindow;
private void Awake()
{
if (main)
{
Log.Error($"[Discord] Tried to instantiate a second {nameof(DiscordClient)}");
return;
}
activity = new();
main = this;
DontDestroyOnLoad(gameObject);
Log.Info("[Discord] Starting Discord client");
StartDiscordHook();
}
private void StartDiscordHook()
{
try
{
discord = new DiscordGameSDKWrapper.Discord(CLIENT_ID, (ulong)CreateFlags.NoRequireDiscord);
discord.SetLogHook(DiscordGameSDKWrapper.LogLevel.Debug, (level, message) => Log.Write((NitroxModel.Logger.LogLevel)level, $"[Discord] {message}"));
activityManager = discord.GetActivityManager();
activityManager.RegisterSteam((uint)GameInfo.Subnautica.SteamAppId);
activityManager.OnActivityJoinRequest += ActivityJoinRequest;
activityManager.OnActivityJoin += ActivityJoin;
if (!string.IsNullOrEmpty(activity.State))
{
UpdateActivity();
}
}
catch (Exception ex)
{
DisposeAndScheduleHookRestart();
Log.ErrorOnce($"Encountered an error while starting Discord hook, will retry every {RETRY_INTERVAL} seconds: {ex.Message}");
}
}
private void OnDisable()
{
Log.Info("[Discord] Shutdown client");
discord?.Dispose();
}
private void OnDestroy()
{
if (main == this)
{
main = null;
activity = default;
}
}
private void Update()
{
try
{
discord?.RunCallbacks();
}
catch (Exception ex)
{
// Happens when Discord is closed while Nitrox has its Discord hook running (and for other reason)
DisposeAndScheduleHookRestart();
Log.ErrorOnce($"An error occured while running callbacks for Discord, will retry every {RETRY_INTERVAL} seconds: {ex.Message}");
}
}
private void DisposeAndScheduleHookRestart()
{
discord?.Dispose();
discord = null;
Invoke(nameof(StartDiscordHook), RETRY_INTERVAL);
}
private void ActivityJoin(string secret)
{
Log.Info("[Discord] Joining Server");
if (SceneManager.GetActiveScene().name != "StartScreen" || !MainMenuServerListPanel.Main)
{
Log.InGame(Language.main.Get("Nitrox_DiscordMultiplayerMenu"));
Log.Warn("[Discord] Can't join a server outside of the main-menu.");
return;
}
string[] splitSecret = secret.Split(':');
string ip = string.Join(":", splitSecret.Take(splitSecret.Length - 1));
string port = splitSecret.Last();
if(int.TryParse(port, out int portInt))
{
Log.Error($"[Discord] Port from received secret can't be parsed as int: {port}");
return;
}
MainMenuServerButton.OpenJoinServerMenuAsync(ip, portInt).ContinueWithHandleError(true);
}
private void ActivityJoinRequest(ref User user)
{
if (!showingWindow && Multiplayer.Active)
{
Log.Info($"[Discord] JoinRequest: Name:{user.Username}#{user.Discriminator} UserID:{user.Id}");
StartCoroutine(DiscordJoinRequestGui.SpawnGui(user));
showingWindow = true;
}
else
{
Log.Warn("[Discord] Request window is already active.");
}
}
public static void InitializeRPMenu()
{
activity.State = Language.main.Get("Nitrox_DiscordMainMenuState");
activity.Assets.LargeImage = "icon";
UpdateActivity();
}
public static void InitializeRPInGame(string username, int playerCount, int maxConnections)
{
activity.State = Language.main.Get("Nitrox_DiscordInGameState");
activity.Details = Language.main.Get("Nitrox_DiscordInGame").Replace("{PLAYER}", username);
activity.Timestamps.Start = 0;
activity.Party.Size.CurrentSize = playerCount;
activity.Party.Size.MaxSize = maxConnections;
UpdateActivity();
NitroxServiceLocator.LocateService<IPacketSender>().Send(new DiscordRequestIP(string.Empty));
}
public static void UpdateIpPort(string ipPort)
{
activity.Party.Id = $"NitroxPartyID:{ipPort}";
activity.Secrets.Join = ipPort;
UpdateActivity();
}
public static void UpdatePartySize(int size)
{
activity.Party.Size.CurrentSize = size;
UpdateActivity();
}
private static void UpdateActivity()
{
activityManager?.UpdateActivity(activity, (result) =>
{
if (result != Result.Ok)
{
Log.Error($"[Discord] {result}: Updating Activity failed");
}
});
}
public static void RespondJoinRequest(long userID, ActivityJoinRequestReply reply)
{
showingWindow = false;
activityManager?.SendRequestReply(userID, reply, (result) =>
{
if (result == Result.Ok)
{
Log.Info($"[Discord] Responded successfully {reply} to {userID}");
}
else
{
Log.InGame($"[Discord] {Language.main.Get("Nitrox_Failure")}");
Log.Error($"[Discord] {result}: Failed to send join response");
}
});
}
}

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using System.Collections;
using DiscordGameSDKWrapper;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
using static NitroxClient.Unity.Helper.AssetBundleLoader;
namespace NitroxClient.MonoBehaviours.Discord;
public class DiscordJoinRequestGui : uGUI_InputGroup
{
private readonly WaitForSeconds expireTimeYielder = new(45);
private static DiscordJoinRequestGui instance;
private static User user;
private static Image profilePicture;
private static GameObject pressToFocus;
private static GameObject pressButtons;
public static IEnumerator SpawnGui(User requestingUser)
{
user = requestingUser;
yield return LoadUIAsset(NitroxAssetBundle.DISCORD_JOIN_REQUEST, false);
GameObject guiGameObject = (GameObject)NitroxAssetBundle.DISCORD_JOIN_REQUEST.LoadedAssets[0];
instance = guiGameObject.AddComponent<DiscordJoinRequestGui>();
profilePicture = guiGameObject.FindChild("ProfilePicture").GetComponent<Image>();
pressToFocus = guiGameObject.FindChild("PressToFocus");
Text[] texts = pressToFocus.GetComponentsInChildren<Text>();
texts[0].text = Language.main.Get("Nitrox_DiscordPressToFocus");
texts[3].text = GameInput.GetBinding(GameInput.Device.Keyboard, (GameInput.Button)46, GameInput.BindingSet.Primary);
pressToFocus.SetActive(true);
pressButtons = guiGameObject.FindChild("PressButtons");
pressButtons.SetActive(false);
Text[] buttonTexts = pressButtons.GetComponentsInChildren<Text>(true);
buttonTexts[0].text = Language.main.Get("Nitrox_DiscordAccept");
buttonTexts[1].text = Language.main.Get("Nitrox_DiscordDecline");
Button[] buttons = pressButtons.GetComponentsInChildren<Button>(true);
buttons[0].onClick.AddListener(instance.AcceptInvite);
buttons[1].onClick.AddListener(instance.DeclineInvite);
Text[] userTexts = guiGameObject.FindChild("UpperText").GetComponentsInChildren<Text>();
userTexts[0].text = $"{user.Username}#{user.Discriminator}";
userTexts[1].text = Language.main.Get("Nitrox_DiscordRequestText");
yield return LoadAvatar(user.Id, user.Avatar);
}
private void Start()
{
StartCoroutine(OnRequestExpired());
}
private void AcceptInvite() => CloseWindow(ActivityJoinRequestReply.Yes);
private void DeclineInvite() => CloseWindow(ActivityJoinRequestReply.No);
private void CloseWindow(ActivityJoinRequestReply reply)
{
DiscordClient.RespondJoinRequest(user.Id, reply);
DestroyImmediate(gameObject);
}
public static void Select()
{
if (instance)
{
pressToFocus.SetActive(false);
pressButtons.SetActive(true);
instance.Select(false);
}
}
private static IEnumerator LoadAvatar(long id, string avatarID)
{
UnityWebRequest avatarUrl = UnityWebRequestTexture.GetTexture($"https://cdn.discordapp.com/avatars/{id}/{avatarID}.png");
yield return avatarUrl.SendWebRequest();
Texture2D avatar = ((DownloadHandlerTexture)avatarUrl.downloadHandler).texture;
if (!avatar || avatar.height < 64)
{
UnityWebRequest standardAvatarUrl = UnityWebRequestTexture.GetTexture("https://discordapp.com/assets/6debd47ed13483642cf09e832ed0bc1b.png");
yield return standardAvatarUrl.SendWebRequest();
avatar = ((DownloadHandlerTexture)standardAvatarUrl.downloadHandler).texture;
}
profilePicture.sprite = Sprite.Create(avatar, new UnityEngine.Rect(0, 0, 128, 128), new Vector2(0.5f, 0.5f));
}
private IEnumerator OnRequestExpired()
{
yield return expireTimeYielder;
CloseWindow(ActivityJoinRequestReply.Ignore);
}
}