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using NitroxClient.GameLogic.ChatUI;
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using NitroxModel.Core;
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namespace NitroxClient.MonoBehaviours.Gui.Input.KeyBindings.Actions
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{
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public class ChatKeyBindingAction : KeyBindingAction
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{
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public override void Execute()
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{
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// If no other UWE input field is currently active then allow chat to open.
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if (FPSInputModule.current.lastGroup == null)
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{
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NitroxServiceLocator.LocateService<PlayerChatManager>().SelectChat();
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}
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}
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}
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}
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using NitroxClient.MonoBehaviours.Discord;
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using UnityEngine;
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namespace NitroxClient.MonoBehaviours.Gui.Input.KeyBindings.Actions;
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public class DiscordFocusBindingAction : KeyBindingAction
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{
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public override void Execute()
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{
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if (UnityEngine.Input.GetKey(KeyCode.LeftAlt))
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{
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DiscordJoinRequestGui.Select();
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}
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}
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}
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namespace NitroxClient.MonoBehaviours.Gui.Input.KeyBindings.Actions
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{
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public abstract class KeyBindingAction
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{
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public abstract void Execute();
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}
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}
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namespace NitroxClient.MonoBehaviours.Gui.Input.KeyBindings
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{
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public class DefaultKeyBinding
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{
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public string Binding { get; }
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public GameInput.BindingSet BindingSet { get; }
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public DefaultKeyBinding(string defaultBinding, GameInput.BindingSet defaultBindingSet)
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{
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Binding = defaultBinding;
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BindingSet = defaultBindingSet;
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}
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}
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}
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@@ -0,0 +1,26 @@
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using NitroxClient.MonoBehaviours.Gui.Input.KeyBindings.Actions;
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using NitroxModel.Helper;
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namespace NitroxClient.MonoBehaviours.Gui.Input.KeyBindings;
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public class KeyBinding
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{
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public GameInput.Button Button { get; }
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public GameInput.Device Device { get; }
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public string Label { get; }
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public string PrimaryKey { get; }
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public string SecondaryKey { get; }
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public KeyBindingAction Action { get; }
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public KeyBinding(int keyBindingValue, string buttonLabel, GameInput.Device buttonDevice, KeyBindingAction buttonAction, string primaryKey, string secondaryKey = null)
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{
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Validate.NotNull(primaryKey);
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Button = (GameInput.Button)keyBindingValue;
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Device = buttonDevice;
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Label = buttonLabel;
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Action = buttonAction;
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PrimaryKey = primaryKey;
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SecondaryKey = secondaryKey;
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}
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}
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