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2025-07-06 00:23:46 +02:00
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using NitroxClient.GameLogic.ChatUI;
using NitroxModel.Core;
namespace NitroxClient.MonoBehaviours.Gui.Input.KeyBindings.Actions
{
public class ChatKeyBindingAction : KeyBindingAction
{
public override void Execute()
{
// If no other UWE input field is currently active then allow chat to open.
if (FPSInputModule.current.lastGroup == null)
{
NitroxServiceLocator.LocateService<PlayerChatManager>().SelectChat();
}
}
}
}