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using NitroxClient.MonoBehaviours.Gui.Input.KeyBindings.Actions;
using NitroxModel.Helper;
namespace NitroxClient.MonoBehaviours.Gui.Input.KeyBindings;
public class KeyBinding
{
public GameInput.Button Button { get; }
public GameInput.Device Device { get; }
public string Label { get; }
public string PrimaryKey { get; }
public string SecondaryKey { get; }
public KeyBindingAction Action { get; }
public KeyBinding(int keyBindingValue, string buttonLabel, GameInput.Device buttonDevice, KeyBindingAction buttonAction, string primaryKey, string secondaryKey = null)
{
Validate.NotNull(primaryKey);
Button = (GameInput.Button)keyBindingValue;
Device = buttonDevice;
Label = buttonLabel;
Action = buttonAction;
PrimaryKey = primaryKey;
SecondaryKey = secondaryKey;
}
}