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using NitroxClient.MonoBehaviours.Gui.Input.KeyBindings.Actions;
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using NitroxModel.Helper;
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namespace NitroxClient.MonoBehaviours.Gui.Input.KeyBindings;
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public class KeyBinding
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{
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public GameInput.Button Button { get; }
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public GameInput.Device Device { get; }
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public string Label { get; }
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public string PrimaryKey { get; }
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public string SecondaryKey { get; }
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public KeyBindingAction Action { get; }
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public KeyBinding(int keyBindingValue, string buttonLabel, GameInput.Device buttonDevice, KeyBindingAction buttonAction, string primaryKey, string secondaryKey = null)
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{
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Validate.NotNull(primaryKey);
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Button = (GameInput.Button)keyBindingValue;
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Device = buttonDevice;
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Label = buttonLabel;
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Action = buttonAction;
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PrimaryKey = primaryKey;
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SecondaryKey = secondaryKey;
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}
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}
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