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using System;
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using System.Runtime.Serialization;
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using BinaryPack.Attributes;
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using ProtoBufNet;
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namespace NitroxModel.DataStructures.GameLogic.Entities.Metadata.Bases;
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[Serializable, DataContract]
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[ProtoInclude(50, typeof(BaseDeconstructableGhostMetadata))]
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[ProtoInclude(51, typeof(BaseAnchoredFaceGhostMetadata))]
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[ProtoInclude(52, typeof(BaseAnchoredCellGhostMetadata))]
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public class GhostMetadata : EntityMetadata
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{
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[DataMember(Order = 1)]
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public NitroxInt3 TargetOffset { get; set; }
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[IgnoreConstructor]
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public GhostMetadata()
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{
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// Constructor for ProtoBuf deserialization.
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}
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/// <remarks>Used for json deserialization</remarks>
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public GhostMetadata(NitroxInt3 targetOffset)
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{
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TargetOffset = targetOffset;
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}
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}
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