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17
NitroxModel/DataStructures/GameLogic/TimeData.cs
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17
NitroxModel/DataStructures/GameLogic/TimeData.cs
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using System;
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using NitroxModel.Packets;
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namespace NitroxModel.DataStructures.GameLogic;
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[Serializable]
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public class TimeData
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{
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public TimeChange TimePacket;
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public AuroraEventData AuroraEventData;
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public TimeData(TimeChange timePacket, AuroraEventData auroraEventData)
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{
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TimePacket = timePacket;
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AuroraEventData = auroraEventData;
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}
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}
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