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23
NitroxModel/Packets/PlayerCinematicControllerCall.cs
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23
NitroxModel/Packets/PlayerCinematicControllerCall.cs
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using System;
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using NitroxModel.DataStructures;
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namespace NitroxModel.Packets;
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[Serializable]
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public class PlayerCinematicControllerCall : Packet
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{
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public ushort PlayerId { get; }
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public NitroxId ControllerID { get; }
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public int ControllerNameHash { get; }
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public string Key { get; }
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public bool StartPlaying { get; }
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public PlayerCinematicControllerCall(ushort playerId, NitroxId controllerID, int controllerNameHash, string key, bool startPlaying)
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{
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PlayerId = playerId;
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ControllerID = controllerID;
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ControllerNameHash = controllerNameHash;
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Key = key;
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StartPlaying = startPlaying;
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}
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}
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