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2025-07-06 00:23:46 +02:00
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using System;
using NitroxModel.DataStructures.GameLogic;
namespace NitroxModel.Packets;
[Serializable]
public class SetIntroCinematicMode : Packet
{
public ushort PlayerId { get; }
public IntroCinematicMode Mode { get; }
public ushort? PartnerId { get; set; }
public SetIntroCinematicMode(ushort playerId, IntroCinematicMode mode)
{
PlayerId = playerId;
Mode = mode;
PartnerId = null;
}
public SetIntroCinematicMode(ushort playerId, IntroCinematicMode mode, ushort? partnerId)
{
PlayerId = playerId;
Mode = mode;
PartnerId = partnerId;
}
}