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2025-07-06 00:23:46 +02:00
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namespace NitroxModel_Subnautica.Helper;
public static class SubnauticaConstants
{
public const string LIGHTMAPPED_PREFAB_NAME = "__LIGHTMAPPED_PREFAB__";
}

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using System.Collections.Generic;
using NitroxModel.DataStructures;
using NitroxModel.DataStructures.GameLogic;
using NitroxModel.Helper;
namespace NitroxModel_Subnautica.Helper
{
/// <summary>
/// Static information about the game world loaded by Subnautica that isn't (and shouldn't) be retrievable from the game directly.
/// </summary>
public class SubnauticaMap : IMap
{
private const int BATCH_SIZE = 160;
private const int SKYBOX_METERS_ABOVE_WATER = 160;
/// <summary>
/// TechType can't be introspected at runtime in RELEASE mode because its reflection info is elided.
/// </summary>
public static readonly List<NitroxTechType> GLOBAL_ROOT_TECH_TYPES = new List<NitroxTechType>
{
new NitroxTechType(nameof(TechType.Pipe)),
new NitroxTechType(nameof(TechType.Constructor)),
new NitroxTechType(nameof(TechType.Flare)),
new NitroxTechType(nameof(TechType.Gravsphere)),
new NitroxTechType(nameof(TechType.PipeSurfaceFloater)),
new NitroxTechType(nameof(TechType.SmallStorage)),
new NitroxTechType(nameof(TechType.CyclopsDecoy)),
new NitroxTechType(nameof(TechType.LEDLight)),
new NitroxTechType(nameof(TechType.Beacon))
};
public int ItemLevelOfDetail => 3;
public int BatchSize => 160;
public NitroxInt3 BatchDimensions => new NitroxInt3(BatchSize, BatchSize, BatchSize);
public NitroxInt3 DimensionsInMeters => new NitroxInt3(4096, 3200, 4096);
public NitroxInt3 DimensionsInBatches => NitroxInt3.Ceil(DimensionsInMeters / BATCH_SIZE);
public NitroxInt3 BatchDimensionCenter => new NitroxInt3(DimensionsInMeters.X / 2, DimensionsInMeters.Y - SKYBOX_METERS_ABOVE_WATER, DimensionsInMeters.Z / 2);
public List<NitroxTechType> GlobalRootTechTypes { get; } = GLOBAL_ROOT_TECH_TYPES;
}
}

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using UnityEngine;
namespace NitroxModel_Subnautica.Helper
{
public static class TextureScaler
{
public static void Scale(Texture2D tex, int width, int height, FilterMode mode = FilterMode.Trilinear)
{
Rect texR = new Rect(0, 0, width, height);
GpuScale(tex, width, height, mode);
tex.Resize(width, height);
tex.ReadPixels(texR, 0, 0, true);
tex.Apply(true);
}
internal static void GpuScale(Texture2D src, int width, int height, FilterMode fmode)
{
src.filterMode = fmode;
src.Apply(true);
RenderTexture rtt = new RenderTexture(width, height, 32);
Graphics.SetRenderTarget(rtt);
GL.LoadPixelMatrix(0, 1, 1, 0);
GL.Clear(true, true, new Color(0, 0, 0, 0));
Graphics.DrawTexture(new Rect(0, 0, 1, 1), src);
}
}
}

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using NitroxModel.DataStructures.Unity;
namespace NitroxModel_Subnautica.Helper
{
public static class VehicleHelper
{
public static NitroxVector3[] GetDefaultColours(TechType techType)
{
switch (techType)
{
case TechType.Seamoth:
return new[] {
new NitroxVector3(0f, 0f, 1f),
new NitroxVector3(0f, 0f, 0f),
new NitroxVector3(0f, 0f, 1f),
new NitroxVector3(0.577f, 0.447f, 0.604f),
new NitroxVector3(0.114f, 0.729f, 0.965f)
};
case TechType.Exosuit:
return new[] {
new NitroxVector3(0f, 0f, 1f), //_Color
new NitroxVector3(0f, 0f, 0f), //_Tint
new NitroxVector3(0f, 0f, 1f), //_Color
new NitroxVector3(0.577f, 0.447f, 0.604f),//_Color2
new NitroxVector3(0.114f, 0.729f, 0.965f) //_Color3
};
case TechType.Cyclops:
return new[]
{
new NitroxVector3(1f, 0f, 1f),
new NitroxVector3(0.6f, 0.4f, 0.4f),
new NitroxVector3(0.1f, 0.8f, 1f),
new NitroxVector3(0f, 0f, 0f)
};
default:
return GetPrimalDefaultColours();
}
}
public static NitroxVector3[] GetPrimalDefaultColours()
{
return new[]
{
new NitroxVector3(0f, 0f, 1f)
};
}
public static bool IsVehicle(TechType techtype)
{
switch (techtype)
{
case TechType.Seamoth:
case TechType.Exosuit:
case TechType.Cyclops:
case TechType.RocketBase:
return true;
default:
return false;
}
}
}
}