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using System.Collections.Generic;
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using System.Reflection;
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using HarmonyLib;
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using NitroxClient.Communication.Abstract;
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using NitroxModel.DataStructures;
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using NitroxModel.Helper;
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using NitroxModel.Packets;
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using NitroxPatcher.PatternMatching;
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using UnityEngine;
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using static System.Reflection.Emit.OpCodes;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class ConstructableBase_SetState_Patch : NitroxPatch, IDynamicPatch
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{
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public static readonly MethodInfo TARGET_METHOD = Reflect.Method((ConstructableBase t) => t.SetState(default, default));
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/*
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* Make it become
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* if (Builder.CanDestroyObject(gameObject))
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* {
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* ConstructableBase_SetState_Patch.BeforeDestroy(gameObject); <==========
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* UnityEngine.Object.Destroy(gameObject);
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* }
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*/
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public static readonly InstructionsPattern InstructionPattern = new()
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{
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new() { OpCode = Call, Operand = new(nameof(Builder), nameof(Builder.CanDestroyObject)) },
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{ Brfalse, "Insert" }
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};
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public static readonly List<CodeInstruction> InstructionsToAdd = new()
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{
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TARGET_METHOD.Ldloc<GameObject>(),
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new(Call, Reflect.Method(() => BeforeDestroy(default)))
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};
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public static IEnumerable<CodeInstruction> Transpiler(MethodBase original, IEnumerable<CodeInstruction> instructions) =>
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instructions.Transform(InstructionPattern, (label, instruction) =>
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{
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if (label.Equals("Insert"))
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{
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return InstructionsToAdd;
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}
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return null;
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});
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public static void BeforeDestroy(GameObject gameObject)
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{
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if (gameObject && gameObject.TryGetNitroxId(out NitroxId nitroxId))
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{
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Resolve<IPacketSender>().Send(new EntityDestroyed(nitroxId));
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}
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}
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}
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