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using System.Reflection;
using NitroxClient.GameLogic.Bases;
using NitroxClient.GameLogic.Settings;
using NitroxClient.MonoBehaviours;
using NitroxClient.Unity.Helper;
using NitroxModel.DataStructures;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
/// <summary>
/// Prevents deconstruction if the target base is desynced.
/// </summary>
public sealed partial class Constructable_DeconstructionAllowed_Patch : NitroxPatch, IDynamicPatch
{
public static readonly MethodInfo TARGET_METHOD = Reflect.Method((Constructable t) => t.DeconstructionAllowed(out Reflect.Ref<string>.Field));
public static void Postfix(Constructable __instance, ref bool __result, ref string reason)
{
if (!__result || !BuildingHandler.Main || !__instance.TryGetComponentInParent(out NitroxEntity parentEntity, true))
{
return;
}
DeconstructionAllowed(parentEntity.Id, ref __result, ref reason);
}
public static void DeconstructionAllowed(NitroxId baseId, ref bool __result, ref string reason)
{
if (BuildingHandler.Main.BasesCooldown.ContainsKey(baseId))
{
__result = false;
reason = Language.main.Get("Nitrox_ErrorRecentBuildUpdate");
}
else if (BuildingHandler.Main.EnsureTracker(baseId).IsDesynced() && NitroxPrefs.SafeBuilding.Value)
{
__result = false;
reason = Language.main.Get("Nitrox_ErrorDesyncDetected");
}
}
}