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NitroxPatcher/Patches/Dynamic/CrashHome_OnDestroy_Patch.cs
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25
NitroxPatcher/Patches/Dynamic/CrashHome_OnDestroy_Patch.cs
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using System.Reflection;
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using NitroxClient.Communication.Abstract;
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using NitroxClient.GameLogic;
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using NitroxModel.DataStructures;
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using NitroxModel.Helper;
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using NitroxModel.Packets;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class CrashHome_OnDestroy_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = Reflect.Method((CrashHome t) => t.OnDestroy());
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public static void Prefix(CrashHome __instance)
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{
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if (!__instance.TryGetNitroxId(out NitroxId crashHomeId) ||
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!Resolve<SimulationOwnership>().HasAnyLockType(crashHomeId) ||
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!__instance.crash ||
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!__instance.crash.TryGetNitroxId(out NitroxId crashId))
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{
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return;
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}
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Resolve<IPacketSender>().Send(new EntityDestroyed(crashId));
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}
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}
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