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using System.Reflection;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
/// <summary>
/// We don't want <see cref="CrashHome.Start"/> accidentally spawning a Crash so we prevent it from happening.
/// Instead, the spawning functionality will happen in <see cref="CrashHome.Update"/>
/// </summary>
public sealed partial class CrashHome_Start_Patch : NitroxPatch, IDynamicPatch
{
internal static readonly MethodInfo TARGET_METHOD = Reflect.Method((CrashHome t) => t.Start());
public static bool Prefix()
{
return false;
}
}