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using System.Reflection;
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using NitroxModel.Helper;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class CyclopsHelmHUDManager_Update_Patch : NitroxPatch, IDynamicPatch
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{
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public static readonly MethodInfo TARGET_METHOD = Reflect.Method((CyclopsHelmHUDManager t) => t.Update());
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public static void Postfix(CyclopsHelmHUDManager __instance)
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{
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// To show the Cyclops HUD every time "hudActive" have to be true. "hornObject" is a good indicator to check if the player piloting the cyclops.
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if (!__instance.hornObject.activeSelf && __instance.hudActive)
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{
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__instance.canvasGroup.interactable = false;
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}
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else if (!__instance.hudActive)
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{
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__instance.hudActive = true;
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}
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if (__instance.subLiveMixin.IsAlive())
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{
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if (__instance.motorMode.engineOn)
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{
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__instance.engineToggleAnimator.SetTrigger("EngineOn");
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}
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else
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{
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__instance.engineToggleAnimator.SetTrigger("EngineOff");
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}
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}
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}
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}
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