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using System.Reflection;
using NitroxClient.GameLogic;
using NitroxModel.Core;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class ExosuitClawArm_OnPickup_Patch : NitroxPatch, IDynamicPatch
{
public static readonly MethodInfo TARGET_METHOD = Reflect.Method((ExosuitClawArm t) => t.OnPickup());
public static bool Prefix(ExosuitClawArm __instance)
{
Exosuit componentInParent = __instance.GetComponentInParent<Exosuit>();
if (componentInParent.GetActiveTarget())
{
Pickupable pickupable = componentInParent.GetActiveTarget().GetComponent<Pickupable>();
PickPrefab component = componentInParent.GetActiveTarget().GetComponent<PickPrefab>();
if (pickupable != null && pickupable.isPickupable && componentInParent.storageContainer.container.HasRoomFor(pickupable))
{
NitroxServiceLocator.LocateService<Items>().PickedUp(pickupable.gameObject, pickupable.GetTechType());
}
else if (component != null)
{
Log.Debug("Delete Pickprefab for exosuit claw arm");
NitroxServiceLocator.LocateService<Items>().PickedUp(component.gameObject, component.pickTech);
}
}
return true;
}
}