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using System.Reflection;
using NitroxClient.MonoBehaviours;
using NitroxClient.Unity.Helper;
using NitroxModel_Subnautica.Helper;
using NitroxModel.GameLogic.FMOD;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class FMOD_CustomEmitter_Start_Patch : NitroxPatch, IDynamicPatch
{
private static readonly MethodInfo TARGET_METHOD = Reflect.Method((FMOD_CustomEmitter t) => t.Start());
public static void Prefix(FMOD_CustomEmitter __instance)
{
if (!Resolve<FMODWhitelist>().IsWhitelisted(__instance.asset.path, out float radius))
{
return;
}
if (!__instance.TryGetComponentInParent(out NitroxEntity entity, true))
{
if (__instance.GetRootParent().gameObject.name != SubnauticaConstants.LIGHTMAPPED_PREFAB_NAME) // ignore calls from "blueprint prefabs"
{
Log.Warn($"[{nameof(FMOD_CustomEmitter_Start_Patch)}] - No NitroxEntity found for {__instance.asset.path} at {__instance.gameObject.GetFullHierarchyPath()}");
}
return;
}
FMODEmitterController fmodController = entity.gameObject.EnsureComponent<FMODEmitterController>();
fmodController.AddEmitter(__instance.asset.path, __instance, radius);
}
}