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using System.Reflection;
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using NitroxClient.GameLogic;
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using NitroxModel.DataStructures;
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using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
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using NitroxModel.Helper;
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using NitroxModel_Subnautica.DataStructures;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class GhostCrafter_OnCraftingBegin_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = Reflect.Method((GhostCrafter t) => t.OnCraftingBegin(default(TechType), default(float)));
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public static void Postfix(GhostCrafter __instance, TechType techType, float duration)
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{
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if (__instance.TryGetIdOrWarn(out NitroxId crafterId))
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{
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Resolve<Entities>().BroadcastMetadataUpdate(crafterId, new CrafterMetadata(techType.ToDto(), DayNightCycle.main.timePassedAsFloat, duration));
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// Async request to be the person to auto-pickup the result. In the future this can be improved to lock down all crafting based on ownership
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// but will require redoing our hooks.
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Resolve<SimulationOwnership>().RequestSimulationLock(crafterId, SimulationLockType.EXCLUSIVE);
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}
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}
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}
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