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using System.Reflection;
using NitroxClient.GameLogic;
using NitroxModel.DataStructures;
using NitroxModel.DataStructures.GameLogic.Entities.Metadata;
using NitroxModel.Helper;
using NitroxModel_Subnautica.DataStructures;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class GhostCrafter_OnCraftingBegin_Patch : NitroxPatch, IDynamicPatch
{
private static readonly MethodInfo TARGET_METHOD = Reflect.Method((GhostCrafter t) => t.OnCraftingBegin(default(TechType), default(float)));
public static void Postfix(GhostCrafter __instance, TechType techType, float duration)
{
if (__instance.TryGetIdOrWarn(out NitroxId crafterId))
{
Resolve<Entities>().BroadcastMetadataUpdate(crafterId, new CrafterMetadata(techType.ToDto(), DayNightCycle.main.timePassedAsFloat, duration));
// Async request to be the person to auto-pickup the result. In the future this can be improved to lock down all crafting based on ownership
// but will require redoing our hooks.
Resolve<SimulationOwnership>().RequestSimulationLock(crafterId, SimulationLockType.EXCLUSIVE);
}
}
}