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using System.Reflection;
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using NitroxModel.Helper;
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namespace NitroxPatcher.Patches.Dynamic;
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/// <summary>
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/// Disables the "decontaminate" command
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/// </summary>
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public sealed partial class LeakingRadiation_OnConsoleCommand_decontaminate_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = Reflect.Method((LeakingRadiation t) => t.OnConsoleCommand_decontaminate());
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public static bool Prefix()
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{
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// This command can't be synced because it would break how radiation leak is currently synced
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// Currently all radiation radius calculations depend on the fixed leaks
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// But this command would work even if leaks aren't fixed (modifying the radius but only on local client)
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Log.InGame(Language.main.Get("Nitrox_CommandNotAvailable"));
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return false;
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}
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}
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