first commit

This commit is contained in:
2025-07-06 00:23:46 +02:00
commit 38f50c8819
1788 changed files with 112878 additions and 0 deletions

View File

@@ -0,0 +1,56 @@
using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
using HarmonyLib;
using NitroxClient.Communication.Abstract;
using NitroxModel.DataStructures;
using NitroxModel.Helper;
using NitroxModel.Packets;
using UnityEngine;
namespace NitroxPatcher.Patches.Dynamic;
/// <summary>
/// Sync destruction of giver object when required.
/// This code is only executed from a local input so we don't need to check for ownership.
/// </summary>
public sealed partial class PickPrefab_AddToContainerAsync_Patch : NitroxPatch, IDynamicPatch
{
internal static readonly MethodInfo TARGET_METHOD = AccessTools.EnumeratorMoveNext(Reflect.Method((PickPrefab t) => t.AddToContainerAsync(default, default)));
/*
* 1st injection:
* if (!component)
* {
* UnityEngine.Object.Destroy(gameObject);
* BroadcastDeletion(this); <------- [INSERTED LINE]
*
* 2nd injection:
* else if (!container.HasRoomFor(component))
* {
* UnityEngine.Object.Destroy(gameObject);
* BroadcastDeletion(this); <------- [INSERTED LINE]
*/
public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
// The 2 injections are similar (looking for a destroy instruction and adding our callback after it)
return new CodeMatcher(instructions).MatchEndForward(new CodeMatch(OpCodes.Call, Reflect.Method(() => Object.Destroy(default))))
.Repeat(matcher =>
{
matcher.Advance(1)
.InsertAndAdvance([
new CodeInstruction(OpCodes.Ldarg_0),
new CodeInstruction(OpCodes.Call, Reflect.Method(() => BroadcastDeletion(default)))
]);
}).InstructionEnumeration();
}
public static void BroadcastDeletion(PickPrefab pickPrefab)
{
if (pickPrefab.TryGetNitroxId(out NitroxId objectId) ||
(pickPrefab.TryGetComponent(out GrownPlant grownPlant) && grownPlant.seed && grownPlant.seed.TryGetNitroxId(out objectId)))
{
Resolve<IPacketSender>().Send(new EntityDestroyed(objectId));
}
}
}