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using System.Reflection;
using NitroxClient.GameLogic;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class Pickupable_Pickup_Patch : NitroxPatch, IDynamicPatch
{
public static readonly MethodInfo TARGET_METHOD = Reflect.Method((Pickupable p) => p.Pickup(default));
public static void Prefix(Pickupable __instance)
{
Resolve<Items>().PickedUp(__instance.gameObject, __instance.GetTechType());
}
}