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using System.Reflection;
using NitroxClient.GameLogic;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class PlaceTool_Place_Patch : NitroxPatch, IDynamicPatch
{
private static readonly MethodInfo TARGET_METHOD = Reflect.Method((PlaceTool t) => t.Place());
public static bool RunningThisFrame;
public static void Prefix()
{
RunningThisFrame = true;
}
public static void Postfix(PlaceTool __instance, bool __result)
{
if (__result && __instance.TryGetComponent(out Pickupable pickupable))
{
Resolve<Items>().Placed(__instance.gameObject, pickupable.GetTechType());
}
}
public static void Finalizer()
{
RunningThisFrame = false;
}
}