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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection.Emit;
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using HarmonyLib;
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using NitroxClient.GameLogic;
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using NitroxClient.MonoBehaviours;
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using NitroxModel.Helper;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class Player_TriggerInfectionRevealAsync_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = AccessTools.EnumeratorMoveNext(Reflect.Method((Player t) => t.TriggerInfectionRevealAsync()));
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public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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/*
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From:
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if (!this.infectionRevealed){
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float num = this.armsController.StartHolsterTime(12f);
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To:
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if (!this.infectionRevealed){
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SendInfectAnimationStartPacket();
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float num = this.armsController.StartHolsterTime(12f);
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*/
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return new CodeMatcher(instructions).MatchStartForward(
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new CodeMatch(OpCodes.Ldloc_1),
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new CodeMatch(OpCodes.Ldfld),
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new CodeMatch(OpCodes.Ldc_R4),
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new CodeMatch(OpCodes.Callvirt, Reflect.Method((ArmsController arms) => arms.StartHolsterTime(default)))
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)
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.Insert(
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new CodeInstruction(OpCodes.Call, Reflect.Method(() => SendInfectAnimationStartPacket()))
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)
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.InstructionEnumeration();
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}
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private static void SendInfectAnimationStartPacket()
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{
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Log.Debug("Infection animation started");
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Resolve<LocalPlayer>().AnimationChange(AnimChangeType.INFECTION_REVEAL, AnimChangeState.ON);
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}
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}
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