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using System.Reflection;
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using NitroxModel.Helper;
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using NitroxModel.Packets;
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namespace NitroxPatcher.Patches.Dynamic;
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/// <summary>
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/// Prevents non simulating players from running locally <see cref="RangedAttackLastTarget.StartCasting"/>.
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/// Broadcasts this event on the simulating player.
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/// </summary>
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public sealed partial class RangedAttackLastTarget_StartCasting_Patch : NitroxPatch, IDynamicPatch
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{
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internal static readonly MethodInfo TARGET_METHOD = Reflect.Method((RangedAttackLastTarget t) => t.StartCasting(default));
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public static void Prefix(RangedAttackLastTarget __instance)
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{
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RangedAttackLastTarget_StartCharging_Patch.BroadcastRangedAttack(__instance, RangedAttackLastTargetUpdate.ActionState.CASTING);
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}
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}
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