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using System.Reflection;
using NitroxClient.MonoBehaviours.Vehicles;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
/// <summary>
/// Temporarily disables vehicle's position sync while they're grabbed by reapers
/// </summary>
public sealed partial class ReaperLeviathan_GrabVehicle_Patch : NitroxPatch, IDynamicPatch
{
public static readonly MethodInfo TARGET_METHOD = Reflect.Method((ReaperLeviathan t) => t.GrabVehicle(default, default));
public static void Prefix(Vehicle vehicle)
{
if (vehicle.TryGetComponent(out VehicleMovementReplicator vehicleMovementReplicator))
{
vehicleMovementReplicator.enabled = false;
}
}
}