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using System.Reflection;
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using NitroxClient.GameLogic;
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using NitroxModel.Helper;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class SeaMoth_OnUpgradeModuleUse_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = Reflect.Method((SeaMoth t) => t.OnUpgradeModuleUse(default(TechType), default(int)));
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public static bool Prefix(SeaMoth __instance, TechType techType, int slotID)
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{
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switch (techType)
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{
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case TechType.SeamothElectricalDefense:
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Resolve<SeamothModulesEvent>().BroadcastElectricalDefense(techType, slotID, __instance);
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break;
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}
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return true;
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}
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}
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