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using System.Reflection;
using NitroxClient.GameLogic;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class SeaMoth_OnUpgradeModuleUse_Patch : NitroxPatch, IDynamicPatch
{
private static readonly MethodInfo TARGET_METHOD = Reflect.Method((SeaMoth t) => t.OnUpgradeModuleUse(default(TechType), default(int)));
public static bool Prefix(SeaMoth __instance, TechType techType, int slotID)
{
switch (techType)
{
case TechType.SeamothElectricalDefense:
Resolve<SeamothModulesEvent>().BroadcastElectricalDefense(techType, slotID, __instance);
break;
}
return true;
}
}