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using System.Reflection;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
/// <summary>
/// Don't allow the game to spawn initial supplies in the escape pod.
/// </summary>
public sealed partial class SpawnEscapePodSupplies_OnNewBorn_Patch : NitroxPatch, IDynamicPatch
{
private static readonly MethodInfo TARGET_METHOD = Reflect.Method((SpawnEscapePodSupplies t) => t.OnNewBorn());
public static bool Prefix()
{
return false;
}
}