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using System.Reflection;
using NitroxClient.GameLogic;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class Vehicle_OnPilotModeBegin_Patch : NitroxPatch, IDynamicPatch
{
private static readonly MethodInfo TARGET_METHOD = Reflect.Method((Vehicle t) => t.OnPilotModeBegin());
public static void Prefix(Vehicle __instance)
{
Resolve<Vehicles>().BroadcastOnPilotModeChanged(__instance.gameObject, true);
}
}