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using System.Reflection;
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using NitroxClient.GameLogic;
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using NitroxModel.Helper;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class Vehicle_OnPilotModeBegin_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = Reflect.Method((Vehicle t) => t.OnPilotModeBegin());
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public static void Prefix(Vehicle __instance)
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{
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Resolve<Vehicles>().BroadcastOnPilotModeChanged(__instance.gameObject, true);
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}
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}
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