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using System.Reflection;
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using NitroxClient.Communication.Abstract;
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using NitroxClient.GameLogic;
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using NitroxModel.DataStructures;
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using NitroxModel.Helper;
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using NitroxModel.Packets;
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namespace NitroxPatcher.Patches.Dynamic;
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/// <summary>
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/// Broadcasts the reparenting of fishes from when they move in different water parks
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/// </summary>
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/// <remarks>
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/// Reparenting is done by <see cref="LargeRoomWaterPark.GetCell"/>
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/// </remarks>
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public sealed partial class WaterParkItem_ManagedUpdate_Patch : NitroxPatch, IDynamicPatch
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{
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public static readonly MethodInfo TARGET_METHOD = Reflect.Method((WaterParkItem t) => t.ManagedUpdate());
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public static void Prefix(WaterParkItem __instance, out WaterPark __state)
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{
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__state = __instance.currentWaterPark;
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}
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public static void Postfix(WaterParkItem __instance, WaterPark __state)
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{
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if (__state == __instance.currentWaterPark)
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{
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return;
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}
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if (__instance.TryGetIdOrWarn(out NitroxId itemId) &&
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Resolve<SimulationOwnership>().HasAnyLockType(itemId) &&
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__instance.currentWaterPark.AliveOrNull().TryGetIdOrWarn(out NitroxId parentId))
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{
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Resolve<IPacketSender>().Send(new EntityReparented(itemId, parentId));
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}
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}
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}
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