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using System;
using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
using HarmonyLib;
using NitroxClient.GameLogic;
using NitroxModel.Core;
using NitroxModel.DataStructures;
using NitroxModel.Helper;
namespace NitroxPatcher.Patches.Dynamic;
public sealed partial class Welder_Weld_Patch : NitroxPatch, IDynamicPatch
{
private static readonly MethodInfo TARGET_METHOD = Reflect.Method((Welder t) => t.Weld());
private static readonly OpCode INJECTION_OPCODE = OpCodes.Call;
private static readonly object INJECTION_OPERAND = Reflect.Method(() => AddHealthOverride(default(LiveMixin), default(float), default(Welder)));
private static readonly OpCode SWAP_INSTRUCTION_OPCODE = OpCodes.Callvirt;
private static readonly MethodInfo SWAP_INSTRUCTION_OPERAND = Reflect.Method((LiveMixin t) => t.AddHealth(default(float)));
private static readonly Welder RESPONSE_WELDER = null;
public static bool Prefix()
{
return RESPONSE_WELDER == null;
}
public static IEnumerable<CodeInstruction> Transpiler(MethodBase original, IEnumerable<CodeInstruction> instructions)
{
Validate.NotNull(INJECTION_OPERAND);
foreach (CodeInstruction instruction in instructions)
{
if (instruction.opcode.Equals(SWAP_INSTRUCTION_OPCODE) && instruction.operand.Equals(SWAP_INSTRUCTION_OPERAND))
{
/*
* Swap
* this.activeWeldTarget.AddHealth(this.healthPerWeld)
* with
* AddHealthOverride(Welder welder, float addHealth)
*/
yield return new CodeInstruction(OpCodes.Ldarg_0, null);
yield return new CodeInstruction(INJECTION_OPCODE, INJECTION_OPERAND);
}
else
{
yield return instruction;
}
}
}
public static float AddHealthOverride(LiveMixin live, float addHealth, Welder welder)
{
float result = 0f;
if ((live.IsAlive() || live.canResurrect) && live.health < live.maxHealth)
{
float num = live.health;
float newHealth = Math.Min(live.health + addHealth, live.maxHealth);
result = newHealth - num;
// For now, we only control the LiveMixin for vehicles (not even repair nodes at a cyclops)
// If we change that, this if should be removed!
Vehicle vehicle = live.GetComponent<Vehicle>();
if (vehicle && live.TryGetIdOrWarn(out NitroxId id))
{
if (Resolve<SimulationOwnership>().HasAnyLockType(id))
{
result = live.AddHealth(addHealth);
}
else
{
// Another player simulates this entity. Send the weld info
Log.Debug($"Broadcast weld action for {id}");
NitroxServiceLocator.LocateService<LocalPlayer>().BroadcastWeld(id, addHealth);
}
}
else
{
result = live.AddHealth(addHealth);
}
}
return result;
}
}