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using System.Reflection;
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using NitroxClient.Communication.Abstract;
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using NitroxModel.Helper;
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namespace NitroxPatcher.Patches.Dynamic;
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public sealed partial class uGUI_OnApplicationQuit_Patch : NitroxPatch, IDynamicPatch
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{
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private static readonly MethodInfo TARGET_METHOD = Reflect.Method((uGUI t) => t.OnApplicationQuit());
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public static void Prefix()
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{
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Resolve<IMultiplayerSession>().Disconnect();
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}
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}
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