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using NitroxModel.Packets;
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using NitroxServer.Communication.Packets.Processors.Abstract;
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namespace NitroxServer.Communication.Packets.Processors
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{
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public class PlayerQuickSlotsBindingChangedProcessor : AuthenticatedPacketProcessor<PlayerQuickSlotsBindingChanged>
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{
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public override void Process(PlayerQuickSlotsBindingChanged packet, Player player)
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{
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player.QuickSlotsBindingIds = packet.SlotItemIds;
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}
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}
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}
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