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using System.Collections.Generic;
using NitroxModel.DataStructures.GameLogic;
using NitroxModel.DataStructures.Unity;
using NitroxServer.UnityStubs;
namespace NitroxServer.GameLogic.Entities.Spawning;
public abstract class EntitySpawnPointFactory
{
public abstract List<EntitySpawnPoint> From(AbsoluteEntityCell absoluteEntityCell, NitroxTransform transform, GameObject gameObject);
}