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NitroxServer/GameLogic/IWorldModifier.cs
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NitroxServer/GameLogic/IWorldModifier.cs
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using NitroxServer.Serialization.World;
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namespace NitroxServer.GameLogic;
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/// <summary>
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/// Holds a set of instructions to be ran when a world is created. There should be one Subnautica and one for BZ.
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/// </summary>
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public interface IWorldModifier
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{
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public void ModifyWorld(World world);
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}
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